Saturday, March 11, 2017

Lux Tenebris: Alvaric Hallowkin

ALVARIC HALLOWKIN, L5 Human Sorcerer


STR     09 (-1)
DEX    14 (+2)
CON   13 (+1)
INT     10 (+0)
WIS     12 (+1)
CHA   16 (+3)
HP       22
AC

Traits:
Languages: Common, Draconic, Elvish, Primordial

Proficiencies: +3
Armor: None
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light x-bows
Tools: Herbalism kit
Saves: Constitution, Charisma
Skills: Arcana, Intimidation, Medicine, Religion

Feats:
Lucky*
* * *
Sorcerous Origin: Storm Sorcery
- Wind Speaker
- Tempestuous Magic
Font of Magic
Metamagic

Spellcasting:
# of Spells: 6
Spell DC: 14
Atk Mod: +6
At-Will(5): Acid Splash, Light, Mending, Ray of Frost, Shocking Grasp
L1(4): Fog Cloud, Mage Armor
L2(3): Alter Self, Gust of Wind
L3(2): Lightening Bolt, Water Breathing

Equipment:
Daggers(2).
Light x-bow.
Arcane focus.
A dungeoneer’s pack, a scroll case stuffed with notes, a winter blanket, a set of common clothes, an herbalism kit and 5gp.

*Discovery feat was traded for the Lucky feat.

Alvaric Hallowkin fled to Avoree from the city of Moontree. Rumored to be the son of a wealthy merchant family, his reasons for fleeing to Avoree remain shrouded in mystery. On the island, Alvaric’s natural charisma and intelligence eventually led the residents to elect him mayor of their small community. Alvaric accepted, a bit reluctantly, but has served capably as Avoree’s mayor for the last two decades.
Alvaric is the husband of Brenna Hallowkin, the owner and bartender of The Laughing Dolphin Tavern. He is absolutely besotted with his wife, even after twenty years together. Hellhammer has become one of Alvaric’s closest friends, and he was also very fond of Silverscale during her time on the island.
During the invasion of the mainland by the Draconic Empire, Alvaric employed his storm-sorcery to keep Avoree as safe as possible. Uniting with other local magic users, they performed a ritual to surround the island with a ring of storms.  It was largely successful, although it did not prevent the dragonborn clerics from coming to the isle and meeting with Silverscale.
Since the invasion’s end, Alvaric and his associates have sought to undo their storm-magic, but with limited success.  The magical storm rings they created seem to have become semi-permanent. Alvaric continues to search for a way to completely undo the magic. In the meantime, he continues to govern Avoree with a light hand.

Lux Tenebris: Brenna Hallowkin

BRENNA HALLOWKIN, L4 Water Genasi Fighter

STR     10 (+0)
DEX    10 (+0)
CON   16 (+3)
INT     09 (-1)
WIS     10 (+0)
CHA   10 (+0)
HP       37
AC      14 (Breastplate)

Traits:
Amphibious.
Swim (30 ft).
Resistance: Acid
Languages: Common, Primordial

Proficiencies: +2
Armor: All armor, Shields
Weapons: Simple, Martial
Tools: Navigator’s tools, Vehicles: Water
Saves: Strength, Constitution
Skills: Athletics, Perception, Survival

Feats:
Ship’s Passage
* * *
FS: Defense
Second Wind
Action Surge
Martial Archetype: Champion
- Improved Critical

Spellcasting:
At-Will: Shape Water
1/Day: Create or Destroy Water

Equipment:
Scimitar. Melee. +2 to hit; deals 1d6 slashing. Finesse, Light.
Light x-bow. Ranged, 80/320 ft. +1 to hit; deals 1d8 piercing. Load, 2-handed.
Breastplate. Defense. AC 14 + Dex Mod (2 max)
Shield. Defense. AC +2.
An explorer’s pack, a belaying pin, 50 ft of silk rope, a lucky charm, a set of common clothes, a belt pouch with 10gp.

Brenna Hallowkin is the owner and bartender of The Laughing Dolphin Tavern on Avoree.  She’s a water genasi who, before settling on Avoree, traveled the world as a sailor. Her genasi attributes made her a welcome addition to most ship’s crews. Eventually, though, Brenna chose to settle on Avoree. She built the Laughing Dolphin, married her husband and started a family. She welcomed the dragonborn bard, Silverscale, and the two became good friends.

When the Draconic Invasion began and mainland refugees fled to Avoree, Brenna was quick to defend Silverscale against their accusations. She was as surprised as everyone else when Silverscale’s history was revealed. When Silverscale left Avoree, Brenna told the bard she would always have a place at the Laughing Dolphin.

Lux Tenebris: Silverscale

SILVERSCALE, L5 Dragonborn Bard

STR     12 (+1)
DEX    15 (+2)
CON   14 (+2)
INT     13 (+1)
WIS     07 (-2)
CHA   18 (+4)
HP       38
AC      13 (Leather armor)

Traits:
Draconic Ancestry: Silver
Breath Weapon: Cold
Damage Resistance: Cold
Languages: Common, Draconic, Elvish, Halfling

Proficiencies: +3
Armor: Light
Weapons: Simple, Hand x-bows, Longswords, Rapiers, Shortswords
Tools: Drum, Lute, Viol
Saves: Dexterity +5, Charisma +7
Skills: Arcana +4, Athletics +4, Deception +7, History +4, Performance +10, Persuasion +10, Sleight of Hand +5, Stealth +5

Feats:
Researcher
* * *
Bardic Inspiration (d8)
Jack of All Trades
Song of Rest (d6)
Bard College: College of Lore
- Bonus Proficiencies
- Cutting Words
Expertise
Font of Inspiration

Spellcasting:
# of Spells: 08
Spell DC: 15  
Atk Mod: +7
At-Will (3): Dancing light, Friends, Vicious Mockery
L1(4): Charm person, Disguise self, Healing word, Thunderwave
L2(3): Enthrall, Invisibility, Knock
L3(2): Dispell magic, Nondetection

Equipment:
Shortsword. Melee. +5 to hit; deals 1d6 +2 piercing. Finesse, Light.
Hand x-bow w/20 bolts. Ranged, 30/120 ft; +5 to hit; deals 1d6 +2 piercing. Light, Loading.
Leather armor. Defense. AC 11 + Dex Mod.
An entertainer’s pack, a lute, a bottle of ink, a quill, a small knife, a letter from a colleague, a set of common clothes, a flower pressed into an etiquette book, a belt pouch with 10gp.

Just off the southwestern coast of Nur is the island of Avoree. Known as a haven for outcasts, Avoree became the home of the dragonborn bard called Silverscale quite a few years ago. Easily recognized by her unique appearance, Silverscale became a fixture at The Laughing Dolphin Tavern. When asked what had brought her to Avoree, Silverscale became evasive and would usually excuse herself.  Residents did note that Silverscale avoided other dragonborn who came to the island. The few times the bard did encounter her own kind, they seemed to result in unpleasant exchanges.
During the Draconic Invasion, Avoree remained largely unaffected. The Draconic Empire did not have a large navy and their invasion was concerned primarily with the mainland. Refugees fleeing to Avoree were shocked by Silverscale’s presence and she was accused of being a Draconic spy. Locals rallied to Silverscale’s defense and her accusers were driven from Avoree.
Not long afterward, a Draconic airship landed on the island. The occupants were dragonborn priests, who had come specifically for Silverscale.  They revealed that Silverscale was the subject of a religious prophecy; that she would restore the soul of the Draconic Empire and lead them to new glories.
Realizing that if she returned home she could possibly stop the war, Silverscale reluctantly left Avoree.  Returning to the Draconic Empire, Silverscale used her status to garner an audience with the Draconic Emperor.  She argued that the invasion was immoral, that the empire would gain nothing but enmity from invading the west, and that the dragonborn had become so fixated on material success and martial power that their inner-selves, their hearts and souls, were withering away. 
Although Silverscale’s argument failed to persuade the Emperor, she was able to influence certain members of the High Council who already had doubts re the invasion. Those doubts were proven correct when the Westlands rallied, and the overextended imperial legions began to lose ground. A strategic withdrawal was ordered, and the Draconic Invasion came to an end.
Afterwards, Silverscale opted to remain in the empire, in the hope that she could guide her people onto a less militant path.

Lux Tenebris: Raul Sybrow

RAUL SYBROW, L12 Human Paladin
STR     20 (+5)
DEX    08 (-1)
CON   13 (+1)
INT     11 (+0)
WIS     11 (+0)
CHA   16 (+3)
HP       88
AC      19 (Plate armor & FS: Defense)

Traits:
Languages: Common, Draconic, Elvish, Gnomish

Proficiencies: +4
Armor: All armor, Shields
Weapons: Simple, Martial
Tools: None
Saves: Wisdom +4, Charisma +7
Skills: Arcana +4, History +4, Persuasion +7, Religion +4

Feats:
Researcher
Divine Sense
Lay on Hands
FS: Defense
Divine Smite
Divine Health
Sacred Oath: Oath of Devotion
- Channel Divinity: Sacred Weapon, Turn the Unholy
- Aura of Devotion
Extra Attack
Aura of Protection
Aura of Courage
Improved Divine Smite

Spellcasting:
# of Spells: 9
Spell DC: 15
Atk Mod: +7
L1(4): protection from evil and good, sanctuary, Bless, Searing smite, Thunderous smite, Wrathful smite
L2(3): lesser restoration, zone of truth, Branding smite, Magic Weapon
L3(3): beacon of hope, dispel magic, Crusader’s Mantle, Daylight, Remove Curse

Equipment:
Greatsword. Melee. +9 to hit; deals 2d6 +4 slashing; Heavy, 2-handed.
Mace. Melee. +9 to hit; deals 1d6 +5 bludgeoning.
Plate armor. Defense. AC 18. Min Str 18; Disadvantage on Stealth
Holy symbol.
Explorer’s pack.


Lilah and Raul Sybrow emerged from the landscape surrounding Moontree, after that city had been devastated by the Draconic invasion.  As the Draconic Legions withdrew from the city, the Sybrows organized the surviving residents into a guerrila force to harry the enemy. Afterwards, the Sybrows were chosen by Moontree’s residents as their new leaders. No one in Moontree knows that an heir to the title of Lord Moontree still lives, and is a member of the adventuring party, Lux Tenebris. How this lost heir will react to discovering he is no longer needed, or wanted, remains unknown.

Lux Tenebris: Lilah Sybrow

LILAH SYBROW, L11 Human (Monk 6/Druid 5)


STR     09 (-1)
DEX    16 (+3)
CON   12 (+1)
INT     11 (+0)
WIS     14 (+2)
CHA   11 (+0)
HP       88
AC      15 (Unarmored Defense)

Traits:
Languages: Common, Druidic, Infernal, Orc

Proficiencies: +4
Armor: Light, Medium, Shields
Weapons: Simple, Shortswords
Tools: Herbalism kit, Woodcarvers’ tools
Saves: Strength, Dexterity
Skills: Acrobatics, Medicine, Religion, Stealth

Feats:
Tough*
Unarmored Defense
Martial Arts
Ki (6pts)
Unarmored Movement (45 ft)
Monastic Tradition: Way of the Open Hand
- Open Hand Technique
- Wholeness of Body
Deflect Missiles
Slow Fall
Extra Attack
Stunning Strike
Ki-Empowered Strikes
* * *
Wild Shape
Druid Circle: Circle of the Moon
- Combat Wild Shape
- Circle Forms

Spellcasting:
# of Spells: 07
Spell DC: 14
Atk Mod: +6
At-Will(3): Druidcraft, Shillelah, Thorn Whip
L1(4): Animal Friendship, Goodberry, Thunderwave
L2(3): Darkvision, Moonbeam
L3(2): Call Lightening, Dispel Magic

Equipment:
Shortsword. Melee. +7 to hit; deals 1d6 +3 piercing. Finesse, Light.
Darts (10). Ranged, 20/60ft; +7 to hit; deals 1d4 +3 piercing. Finesse, Thrown
Dungeoneer’s pack.

*Discovery feature was replaced with the Tough feature.


Lilah and Raul Sybrow emerged from the landscape surrounding Moontree, after that city had been devastated by the Draconic invasion.  As the Draconic Legions withdrew from the city, the Sybrows organized the surviving residents into a guerrila force to harry the enemy. Afterwards, the Sybrows were chosen by Moontree’s residents as their new leaders. No one in Moontree knows that an heir to the title of Lord Moontree still lives, and is a member of the adventuring party, Lux Tenebris. How this lost heir will react to discovering he is no longer needed, or wanted, remains unknown.