MYKA, L11 Mountain Dwarf Barbarian
STR 18 (+4)
DEX 10 (+0)
CON 14 (+2)
INT 11 (+0)
WIS 10 (+0)
CHA 08 (-1)
HP 105
AC 14 (Unarmored
Defense & Shield)
Traits:
Darkvision
Dwarven Resilience
Dwarven Combat Training
Tool Proficiency
Stonecunning
Dwarven Armor Training
Languages: Common, Dwarvish, Giant
Proficiencies: +4
Armor: Light, Medium, Heavy
Weapons: Simple, Martial
Tools: Drum
Saves: Strength, Constitution
Skills: Athletics, Survival
Feats:
Wanderer
Rage
Unarmored Defense
Reckless Attack
Danger Sense
Primal Path: Berserker
- Frenzy
- Mindless Rage
- Intimidating Presence
Extra Attack
Fast Movement
Feral Instinct
Brutal Critical (1d)
Relentless Rage
Equipment:
Battleaxe. Melee; +8 to hit; deals 1d8 +4 slashing.
Mace. Melee; +8 to hit; deals 1d6 +4 bludgeoning.
Spears (2). Melee; +8 to hit; deals 1d6 +4 piercing;
Versatile (1d8); Ranged, 20/60 ft; +4 to hit; deals 1d6 piercing
Shield. Armor. AC +2.
The members of Lux Tenebris met the dwarf barbarian called
Myka through unpleasant circumstances. A deal made with Sister Vynos to save
Kip Iceheart placed the group in the sister’s debt. She called it in by sending Lux Tenebris
north, to kill Myka.
Bound by their debt, and compelled by an implied threat
against Kip, the group had no choice but to travel north. They soon discovered
that Myka was a prominent warrior in a roving barbarian band, that had been
plaguing the region for the last few weeks. The group attempted to fulfill
their bargain, but their plan fell through when Kip Iceheart learned why they
were going after Myka. The group withdrew, but not before making a dangerous
enemy out of Myka and her band.
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