STR 08 (-1)
DEX 16 (+3)
CON 13 (+1)
INT 11 (+0)
WIS 19 (+4)
CHA 12 (+1)
HP 124
AC 17 (Unarmored Defense)
Traits
Darkvision
Dwarven Resilience
Stonecunning
Dwarven Toughness
Languages: Common, Dwarvish
Proficiencies (+6)
Armor: None
Weapons: Battleaxe, Handaxe, Throwing hammer, Warhammer, Simple wpns, Shortswords
Tools: Mason's tools, Disguise kit, Drum, Flute
Saves: Strength, Dexterity
Skills: Acrobatics, Insight, Performance, Stealth
Feats
By Popular Demand
* * *
Unarmored Defense
Martial Arts (1d10)
Ki (20 pts)
- Ki Save DC: 18
Unarmored Movement (+30 ft)
Monastic Tradition: Open Hand
- Open Hand Technique
- Wholeness of Body
- Tranquility
- Quivering Palm
Deflect Missile
Slow Fall
Extra Attack (+1)
Stunning Strike
Ki-Strikes
Evasion
Stillness of Mind
Purity of Body
Tongue of the Sun and Moon
Diamond Soul
Timless Body
Empty Body
Perfect Self
Equipment
Quarterstaff. Simple Melee/Monk. +9 to hit; deals 1d6 +3 bludgeoning; Versatile (1d8).
Nestled among the crumbling, shadowed streets of the First City of Orvald is a house. It appears no different from its neighbors, however if you were to open the front door (which is always unlocked) you would find a stone staircase vanishing into the earth. The house is the entrance to the Monastery of the Silent Earth, which, according to local legend is older than Orvald itself.
The leader of the monastery is Abbot Athar. Over four hundred years old, the abbot is old, even by dwarven standards. He seldom leaves the monastery these days, spending most of his time in silent contemplation. However, he is always ready to sit and listen to anyone who wishes to speak with him. He rarely gives advice to those who ask, advising supplicants that they can usually find their own answers in quiet contemplation.
The abbot is fairly well known in Orvald and generally thought well of by his neighbors. King Arrador has consulted him on private matters more than once and has arranged a royal stipend for the monastery.
Rarely, Abbot Athar will leave the monastery and wander the streets of the First City. More than one would-be ruffian has learned, to his misfortune, not to harass seemingly harmless old men. Despite his age and life philosophy, Abbot Athar is no push-over. He has been known, during certain holiday celebrations, to take part in contests of strength, where the challenger wins by simply knocking the old man down. So far, no one has won. It is widely rumored that Abbot Athar rather enjoys these holiday excursions. Some of the monks claim that the abbot was a well-known gladiator in the days of his youth, and that these public displays of monkish fortitude are the abbot's way of reliving his glory days.
Although slow to offer advice, the abbot is quick to take action if lives are at stake. He has helped to defend Orvald from threats, both internal and external. He also knows people in every level of Orvald's society and could be a major help, or hindrance, to any adventurers who seek him out.
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