TEVIK, L1 Half-Orc Warlock
Tevik |
STR 10 (+0)
DEX 12 (+1)
CON 14 (+2)
INT 11 (+0)
WIS 08 (-1)
CHA 14 (+2)
HP 10
AC 12 (leather
armor)
Traits:
Darkvision.
Relentless Endurance.
Savage Attacks.
Languages: Common, Orc
Proficiencies: +2
Armor: Light
Weapons: Simple
Tools: None
Saves: Wisdom +1, Charisma +4
Skills: Intimidation +4
Feats:
Otherworldly Patron: Fiend
- Dark One’s Blessing
Pact Magic:
# of Spells: 02
Spell DC: 12
Atk Mod: +4
At-Will (2): Blade ward, Eldritch blast,
L1(1): Armor of Agathys, Arms of Hadar
Equipment:
Quarterstaff. Melee. +2 to hit; deals 1d6 bludgeoning;
Versatile (1d8).
Daggers (2). Melee; +3 to hit; deals 1d4 +1 piercing.
Ranged, 20/60.
Light x-bow. Ranged, 80/320. +3 to hit; deals 1d8 +1
piercing; load, 2-handed.
Leather armor. Defense. AC 11 + Dex Mod.
Arcane focus.
Dungeoneer’s pack.
Tevik is a child of rape. His mother was an orc, his father
an unknown human. Tevik was raised among his mother’s people, who considered
him weak and unworthy. When he was offered power in exchange for service, Tevik
readily took the deal. He left his people and traveled a while, fulfilling his
obligation to his patron. He doesn’t talk about it with his comrades in the
Company of the Claw, but his actions have left him wondering about the state of
his soul.
Tevik gets along fairly well with the other Claws, although
he and Henry Bekor don’t always see eye-to-eye.
Since the end of the occupation, Tevik has found a great
deal of acceptance in Dryspire. People greet him on the street with smiles, not
grimaces. For Tevik this is a strange situation.
Although he likes the other Claws, Tevik knows he’s probably
not the best person for them to be around. He still has obligations to his
patron.
If Clanless Bix leaves Dryspire, it's likely Tevik would not accompany him. More likely, the half-orc warlock would leave town on his own.
No comments:
Post a Comment