Monday, September 11, 2017

Lux Tenebris: Rin Kurdek

RIN KURDEK,  L11 Human Fighter

STR 16 (+3)
DEX 10 (+0)
CON 14 (+2)
INT 12 (+1)
WIS 12 (+1)
CHA 06 (-2)
HP 82
AC 17 (Chain Mail w/FS: Defense Bonus)

Traits:
Languages: Common, Orc

Proficiencies: +4
Armor: All armor, Shields
Weapons: Simple, Martial
Tools: Dice set, Thieves’ tools
Saves: Strength +7, Constitution +6
Skills: Acrobatics +4, Athletics +7, Deception +2, Stealth +4

Feats:
Criminal Contact
* * *
Fighting Style: Two-Weapon Fighting
Second Wind
Action Surge (1x)
Martial Archetype: Champion
- Improved Critical: 19/20
- Remarkable Athlete
- Add Fighting Style: Defense (AC +1)
Extra Attack (3x)
Indomitable (1x)

Equipment:
Shortswords(2). Melee. +7 to hit; deals 1d6 +3 piercing; Finesse, Light.
Light X-Bow. Ranged, 80/320; +4 to hit; deals 1d8 piercing; Ammo, Loading, 2-handed.
Chain Mail. Heavy armor. AC 16; Min STR 13; Disadv on Stealth
An explorer’s pack, a crowbar, a set of dark common clothes including a hood and a belt pouch containing 15 gp.

Rin Kurdek is an ugly man, inside and out. He fled to Ordotown ten years ago and has said he will not leave the town alive.  Occasionally, bounty hunters arrive, having tracked Kurdek down. He’s killed them all. The lucky ones he killed quick. The unlucky ones he killed slowly and in public, taking his time to make sure all the locals see what he does to those who cross him.
Why Kurdek came to Ordotown remains a mystery and no one wants to ask. He’s been in town long enough to have accumulated followers among the longtimers. Ordotown doesn’t have a government, but it does have factions, and Kurdek controls one of them. His faction is comprised mostly of fighters. It’s the reason Kurdek can hold his little public displays.
In theory, Kurdek could probably take over the town, but it’s unlikely he could maintain control for long. Without the resources the other factions bring to the table, Ordotown would wither up and die and no one wants that to happen. Least of all Rin Kurdek.

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