ORAX HALF-BLOOD, L9 Half-Orc Barbarin Soldier
STR 18 (+4)
DEX 10 (+0)
CON 14 (+2)
INT 12 (+1)
WIS 11 (+0)
CHA 08 (-1)
AC 12 (Unarmored Defense)
Languages: Common, Orc
Armor: Light, Medium, Shields
Weapons: Simple, Martial
Tools: Dice, Vehicles: Land
Saves: Strength +8, Constitution +6
Skills: Athletics +8, Intimidation +3, Perception +4, Survival +4
* * *
Primal Path: Path of the Berserker
- Mindless Rage
Fast Movement (40 ft)
Greataxe. Melee; +8 to hit; deals 1d12 +4 slashing. Heavy, 2-handed.
Handaxes(2). Melee; +8 to hit; deals 1d6 +4 slashing. Ranged, 20/60 ft. +4 to hit.
Javelins(4). Ranged, 30/120. +4 to hit; deals 1d6 piercing.
An explorer’s pack, a rank insignia, a polished silver spoon, a set of bone dice, a set of common clothes, a belt pouch w/10 gp.
Hylondek’s turbulent history has attracted all manner of people to the small country. Some come to help, others come to take advantage of the chaos, and some come to fight. Orax Half-Blood came to Hylondek as part of a mercenary troup contracted by one of the local factions. The rest of the troup is pretty much dead and/or scattered now, but Orax remains. Actually, the half-orc has thrived in Hylondek’s tumultuous atmosphere. In fact, he is now the commander of his own mercenary team, a group called Rax’s Wreckers. When the Draconic Empire attempted to invade the South, Orax traveled north to fight them, under the command of Alexander Iltorwen III. He didn’t do it for free, of course, but he didn’t charge as much as he could have either.
Orax has since returned to Hylondek, where he has begun to consider carving out his own patch. He’s currently working for the Countess Leona Triece, the last surviving heir to the county. The half-orc thinks that if he were to marry the countess, then he could have a legitimate claim to Hylondek. Orax hasn’t acted on his thoughts, but they are foremost in his mind.