STR 07 (-2)
DEX 14 (+2)
CON 12 (+1)
INT 11 (+0)
WIS 08 (-1)
CHA 09 (-1)
AC 13 (Leather armor)
Languages: Common, Draconic, Thieves’ cant
Weapons: Simple, hand x-bows, longswords, rapiers, shortswords
Tools: Disguise kit, Thieves’ tools
Saves: Dexterity +4, Intelligence +2
Skills: Acrobatics +6, Investigation +2, Sleight of Hand +4, Stealth +6
Daggers (2). Melee. +4 to hit; deals 1d4 +2 piercing; Ranged, 20/60.
Shortsword. Melee. +4 to hit; deals 1d6 +2 piercing; Finesse, Light
Shortbow. Ranged, 80/320; +4 to hit; deals 1d6 +2 piercing; 2-handed.
Leather armor. Defense. AC 11 + Dex Mod.
A small knife, a map of the city, a pet mouse, a token of your parents, common clothes, a belt pouch w/10 gp.
Devon Street is a human boy who was named after the street where he was found, abandoned as a babe. His upbringing in Dryspire was haphazard until Clanless Bix arrived in town. The dragonborn exile took Devon under his wing, trying to lead the boy away from a life of crime, toward more honorable pursuits. So far, his efforts have had mixed results.
Although not technically a member of the Company of the Claw, Devon is often imbroiled in their exploits. He regards the members a bit like favorite uncles.
During the occupation of Dryspire by the Draconic forces, Devon lived in the wilds with the Claws. He’s a capable distance fighter, excelling at ambush tactics.
If Clanless Bix leaves Dryspire, Devon will probably leave with him.