Thursday, September 29, 2016

Odekor - Day 29

Orbero Candun, L1 Gnome Bard

Ability Scores
STR 09 (-1)
DEX 11
CON 09 (-1)
INT 14 (+2)
WIS 12 (+1)
CHA 16 (+3)
HP 07
AC 11

Size. Your size is Small.
Speed. Your base walking speed is 25 feet.
Languages. You speak Gnomish and Common.
Gnomish Madness. You have advantage on all Intelligence, Wisdom and Charisma saving throws against magic.

Proficiencies: +2
Armor: Light
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Drum, Fiddle, Pipe
Skills: Arcana +4, Performance +5, Persuasion +5

Leather armor; AC 11 + Dex
Rapier; +2 to hit; deals 1d8 piercing dmg; Finesse
Dagger; +2 to hit; deals 1d4 piercing dmg; Finesse, light, thrown (range 20/60)
A diplomat’s pack
A fiddle

Bardic Inspiration

# of Spells Known: 4
Spell DC: 13
Spell Atk Modifier: +5
At-Will: Dancing lights, Vicious Mockery
L1 (2): Charm Person, Cure Wounds, Detect Magic, Thunderwave

Orbero Candun is a typical Odekor gnome, which means that he is crazier than a bag of assholes. In Orbero’s case, however, his madness has taken a peculiar manifestation; he believes he is a noble prince from a far off land, trapped on Choan and is actively seeking a means to return to his homeland.
As long as Orbero’s madness is indulged, he can be quite the charming fellow, if somewhat condescending. But the minute someone starts to pick apart his story, Orbero flies into a murderous rage and attacks with anything to hand.
Orbero joined the Checkered Band when he woke up next to Oris in a jail cell in Alsnoc’s Hollow.  When a band of outcast troglodytes attacked the town, the kobold and the gnome fought side by side and back to back.  Afterwards, Oris invited ‘Prince’ Orbero to meet his friends.
To say that the Checkered Band was a little taken aback by Orbero would be an understatement. But after Oris revealed what the ‘Prince’ could do, Arrodeth immediately changed her mind.
The group has gotten quite used to Orbero since then, and he has proven himself quite useful. Although they don’t encourage his madness, neither do they seek to dispel it.  The noble gnome prince is far superior company to the wild-eyed madman unleashed when anyone calls his past into question.

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